RayTracing
|
Colour | Light | |
ConstAttenuation | Light | |
GetColor() | Light | |
GetConst() | Light | |
GetLinear() | Light | |
GetPos() | Light | |
GetQuadric() | Light | |
Light() | Light | |
LinearAttenuation | Light | |
Position | Light | |
QuadricAttenuation | Light | |
SetColor(const Vector3D &Col) | Light | |
SetConst(const float c) | Light | |
SetLinear(const float l) | Light | |
SetPos(const Vector3D &Pos) | Light | |
SetQuadric(const float q) | Light | |
~Light() | Light |