RayTracing
|
GetMater() | Sphere | |
GetPos() | Sphere | |
GetRad() | Sphere | |
Material | Sphere | |
Position | Sphere | |
Radius | Sphere | |
SetMater(Mater &Mat) | Sphere | |
SetPos(const Vector3D &Pos) | Sphere | |
SetRad(const float Rad) | Sphere | |
Sphere() | Sphere | |
~Sphere() | Sphere |